import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex5-102", localId: 102, // Card informations name: { en: "Groudon", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 383, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex5/102/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex5/102/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Mud Shot", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Earthquake", }, text: { en: "Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Hidden Legends", code: "ex5" } } export default card