import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex5-16", localId: 16, // Card informations name: { en: "Bellossom", }, hp: 100, type: [ Type.GRASS, ], dexId: 182, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex5/16/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex5/16/high.png", }, }, evolveFrom: { en: "Gloom", }, tags: [ Tag.STAGE2, ], illustrator: { id: 45, name: "Yuka Morii" }, abilities: [{ id: 158, type: AbilityType.POKEPOWER, name: { en: "Heal Dance", }, text: { en: "Once during your turn (before your attack), you may remove 2 damage counters from 1 of your Pokémon. You can't use more than 1 Heal Dance Poké-Power each turn. This power can't be used if Bellossom is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.GRASS ], name: { en: "Miracle Powder", }, text: { en: "Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Solarbeam", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Hidden Legends", code: "ex5" } } export default card