import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex7-42", localId: 42, // Card informations name: { en: "Dark Weezing", }, hp: 80, type: [ Type.GRASS, Type.DARKNESS, ], dexId: 110, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/42/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/42/high.png", }, }, evolveFrom: { en: "Koffing", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, abilities: [{ id: 1238, type: AbilityType.POKEBODY, name: { en: "Methane Leak", }, text: { en: "As long as Dark Weezing is your Active Pokémon, put 1 damage counter on each Pokémon that remains Poisoned between turns.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Smog", }, text: { en: "The Defending Pokémon is now Poisoned.", }, },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Darkness Charge", }, text: { en: "Put 2 damage counters on Dark Weezing.", }, damage: 50 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card