import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex7-79", localId: 79, // Card informations name: { en: "Swinub", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 220, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/79/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/79/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Rest", }, text: { en: "Remove all Special Conditions and all damage counters from Swinub. Swinub is now Asleep.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card