import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym1-62", localId: 62, // Card informations name: { en: "Blaine's Growlithe", }, hp: 50, type: [ Type.FIRE, ], dexId: 58, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/62/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/62/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.FIRE, Type.FIRE ], name: { en: "Blaze", }, text: { en: "Does 10 damage to each Pokémon on your opponent's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card