import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym1-67", localId: 67, // Card informations name: { en: "Brock's Mankey", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 56, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/67/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/67/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Taunt", }, text: { en: "If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon.", }, },{ cost: [ Type.FIGHTING ], name: { en: "Light Kick", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card