import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-12", localId: 12, // Card informations name: { en: "Misty's Golduck", }, hp: 70, type: [ Type.WATER, ], dexId: 55, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/12/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/12/high.png", }, }, evolveFrom: { en: "Psyduck", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Electro Beam", }, text: { en: "Flip a coin. If tails, discard all Energy cards attached to Misty's Golduck.", }, damage: 40 },{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Super Removal", }, text: { en: "Flip a coin. If heads, choose 1 Energy card attached to each of your opponent's Pokémon that has any Energy cards and discard those Energy cards.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card