import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-46", localId: 46, // Card informations name: { en: "Koga's Golbat", }, hp: 60, type: [ Type.GRASS, ], dexId: 42, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/46/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/46/high.png", }, }, evolveFrom: { en: "Zubat", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Bite", }, damage: 20 },{ cost: [ Type.GRASS, Type.GRASS, Type.GRASS ], name: { en: "Sonic Scream", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card