import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-84", localId: 84, // Card informations name: { en: "Lt. Surge's Pikachu", }, hp: 40, type: [ Type.LIGHTNING, ], dexId: 25, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/84/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/84/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Quick Attack", }, text: { en: "Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card