import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-86", localId: 86, // Card informations name: { en: "Lt. Surge's Voltorb", }, hp: 50, type: [ Type.LIGHTNING, ], dexId: 100, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/86/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/86/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Bouncing Ball", }, text: { en: "Flip a coin. If tails, Lt. Surge's Voltorb does 10 damage to itself.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card