import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-95", localId: 95, // Card informations name: { en: "Sabrina's Drowzee", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 96, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/95/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/95/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Energy Support", }, text: { en: "Search your deck for a Energy card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.", }, },{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Mind Shock", }, text: { en: "Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card