import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss3-52", localId: 52, // Card informations name: { en: "Hitmonlee", fr: "Kicklee", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 106, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss3/52/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/52/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss3/52/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/52/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Kick", fr: "Koud'pied", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "High Jump Kick", fr: "Pied voltige", }, damage: 60 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Undaunted", code: "hgss3" } } export default card