import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss3-59", localId: 59, // Card informations name: { en: "Murkrow", fr: "Cornebre", }, hp: 70, type: [ Type.DARKNESS, ], dexId: 198, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss3/59/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/59/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss3/59/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/59/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Glide", fr: "Glissade", }, damage: 10 },{ cost: [ Type.DARKNESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Dark Cutter", fr: "Tranch'Obscur", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Undaunted", code: "hgss3" } } export default card