import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-39", localId: 39, // Card informations name: { en: "Ledian", }, hp: 60, type: [ Type.GRASS, ], dexId: 166, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/39/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/39/high.png", }, }, evolveFrom: { en: "Ledyba", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Baton Pass", }, text: { en: "If you have any Pokémon on your Bench, remove all Energy cards from Ledian and attach them to 1 of those Pokémon, then switch Ledian with that Pokémon.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card