import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-45", localId: 45, // Card informations name: { en: "Quagsire", }, hp: 70, type: [ Type.WATER, ], dexId: 195, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/45/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/45/high.png", }, }, evolveFrom: { en: "Wooper", }, tags: [ Tag.STAGE1, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.WATER, Type.WATER ], name: { en: "Surf", }, damage: 30 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Earthquake", }, text: { en: "Does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card