import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-52", localId: 52, // Card informations name: { en: "Xatu", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 178, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/52/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/52/high.png", }, }, evolveFrom: { en: "Natu", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Prophecy", }, text: { en: "Look at the top 3 cards of either player's deck and rearrange them as you like.", }, },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Confuse Ray", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card