import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo2-39", localId: 39, // Card informations name: { en: "Houndour", }, hp: 40, type: [ Type.DARKNESS, ], dexId: 228, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo2/39/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo2/39/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 119, name: "Shin-ichi Yoshida" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Bite", }, damage: 10 },{ cost: [ Type.DARKNESS, Type.COLORLESS ], name: { en: "Plunder", }, text: { en: "Before doing damage, discard all Trainer cards attached to the Defending Pokémon.", }, damage: 20 }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Discovery", code: "neo2" } } export default card