import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo3-18", localId: 18, // Card informations name: { en: "Ho-oh", }, hp: 90, type: [ Type.COLORLESS, ], dexId: 250, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/18/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/18/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 43, name: "Aya Kusube" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rainbow Burn", }, text: { en: "This attack does 30 damage plus 10 more for each type of Basic Energy card if any, attached to Ho-oh", }, damage: 30 }], weaknesses: [{ type: Type.WATER, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card