import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo3-25", localId: 25, // Card informations name: { en: "Starmie", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 121, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/25/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/25/high.png", }, }, evolveFrom: { en: "Staryu", }, tags: [ Tag.STAGE1, ], attacks: [{ cost: [ Type.WATER ], name: { en: "Confuse Ray", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, damage: 10 },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.COLORLESS ], name: { en: "Core Stream", }, text: { en: "Choose an Energy type other than . This attack does 20 damage to each of your opponent's Pokémon with any Energy cards of that type attached to it. Don't apply Weakness and Resistance.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card