import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo3-49", localId: 49, // Card informations name: { en: "Qwilfish", }, hp: 60, type: [ Type.WATER, ], dexId: 211, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/49/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/49/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 7, name: "Sumiyoshi Kizuki" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Poison Sting", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Needle Storm", }, text: { en: "Flip a coin until you get tails. This attack does 20 damage times the number of heads you get.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card