import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo3-57", localId: 57, // Card informations name: { en: "Swinub", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 220, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/57/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/57/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 37, name: "Miki Tanaka" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Take Down", }, text: { en: "Swinub does 10 damage to itself.", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card