import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-109", localId: 109, // Card informations name: { en: "Shining Mewtwo", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 150, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/109/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/109/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 60, name: "Hironobu Yoshida" }, attacks: [{ cost: [ Type.LIGHTNING, Type.PSYCHIC ], name: { en: "Reflect Shield", }, text: { en: "If an attack does damage to Shining Mewtwo during your opponent's next turn (even if Shining Mewtwo is Knocked Out), flip a coin. If heads, prevent all damage done to Shining Mewtwo from that attack (any other effects of attacks still happen) and do 20 damage to the attacking Pokémon.", }, },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.FIRE ], name: { en: "Psyburst", }, text: { en: "Discard a Energy card attached to Shining Mewtwo or this attack does nothing. This attack does 40 damage plus 10 damage for each Energy attached to the Defending Pokémon.", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card