import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-12", localId: 12, // Card informations name: { en: "Light Arcanine", }, hp: 100, type: [ Type.FIRE, ], dexId: 59, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/12/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/12/high.png", }, }, evolveFrom: { en: "Growlithe", }, tags: [ Tag.STAGE1, ], illustrator: { id: 32, name: "Atsuko Nishida" }, abilities: [{ id: 604, type: AbilityType.POKEPOWER, name: { en: "Drive Off", }, text: { en: "As long as Light Arcanine is your Active Pokémon, once during your turn (before your attack), if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. This power can't be used while Light Arcanine is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Gentle Flames", }, text: { en: "If the Defending Pokémon is a Baby Pokémon, this attack does 10 damage instead of 50. If the Defending Pokémon is a Basic Pokémon, this attack does 30 damage instead of 50.", }, }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card