import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-20", localId: 20, // Card informations name: { en: "Dark Slowking", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 199, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/20/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/20/high.png", }, }, evolveFrom: { en: "Slowpoke", }, tags: [ Tag.STAGE1, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, abilities: [{ id: 611, type: AbilityType.POKEPOWER, name: { en: "Cunning", }, text: { en: "Once during your turn (before your attack), you may flip a coin. If heads, look at the top card of your opponent's deck. Then, you may have your opponent shuffle his or her deck. This power can't be used if Dark Slowking is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Mind Shock", }, text: { en: "Don't apply Weakness or Resistance for this attack.", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card