import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-42", localId: 42, // Card informations name: { en: "Hitmonlee", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 106, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/42/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/42/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 22, name: "Yukiko Baba" }, attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "One-Two Kick", }, text: { en: "Flip 2 coins. This attack does 20 damage times the number of heads.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Heel Drop", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card