import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-44", localId: 44, // Card informations name: { en: "Jigglypuff", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 39, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/44/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/44/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 45, name: "Yuka Morii" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Expand", }, text: { en: "All damage done to Jigglypuff during your opponent's next turn is reduced by 10 (after applying Weakness and Resistance).", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card