import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-48", localId: 48, // Card informations name: { en: "Light Jolteon", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 135, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/48/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/48/high.png", }, }, evolveFrom: { en: "Eevee", }, tags: [ Tag.STAGE1, ], illustrator: { id: 23, name: "Naoyo Kimura" }, attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Pulse Guard", }, text: { en: "During your opponent's next turn, whenever 30 or more damage is done to Light Jolteon (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)", }, },{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.COLORLESS ], name: { en: "Thunder Needle", }, text: { en: "Flip 3 coins. This attack does 20 damage times the number of heads. If you get 2 or more heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card