import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-49", localId: 49, // Card informations name: { en: "Light Machoke", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 67, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/49/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/49/high.png", }, }, evolveFrom: { en: "Machop", }, tags: [ Tag.STAGE1, ], illustrator: { id: 37, name: "Miki Tanaka" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Return Home", }, text: { en: "If you have any Benched Pokémon, shuffle 1 of them and all cards attached to it into your deck.", }, },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Gentle Kick", }, text: { en: "If the Defending Pokémon has no damage counters on it, this attack does 40 damage. If it has any, this attack does 20 damage.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card