import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-60", localId: 60, // Card informations name: { en: "Unown [Z]", }, hp: 40, type: [ Type.PSYCHIC, ], dexId: 201, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/60/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/60/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 113, name: "CR CG gangs" }, abilities: [{ id: 171, type: AbilityType.POKEPOWER, name: { en: "[Zoom]", }, text: { en: "As long as Unown Z is Benched, you pay no Energy cost to retreat a Pokémon with Unown in its name.", } }], attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Hidden Power", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card