import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-64", localId: 64, // Card informations name: { en: "Exeggcute", }, hp: 40, type: [ Type.PSYCHIC, ], dexId: 102, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/64/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/64/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 73, name: "Toshinao Aoki" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Sleep Power", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 10 },{ cost: [ Type.PSYCHIC ], name: { en: "Psyshock", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card