import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-71", localId: 71, // Card informations name: { en: "Ledyba", }, hp: 40, type: [ Type.GRASS, ], dexId: 165, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/71/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/71/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Swift", }, text: { en: "This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card