import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-74", localId: 74, // Card informations name: { en: "Mantine", }, hp: 60, type: [ Type.WATER, ], dexId: 226, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/74/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/74/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 22, name: "Yukiko Baba" }, attacks: [{ cost: [ Type.WATER, Type.WATER ], name: { en: "Giant Wave", }, text: { en: "Mantine can't attack during your next turn.", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card