import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-8", localId: 8, // Card informations name: { en: "Dark Porygon2", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 233, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/8/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/8/high.png", }, }, evolveFrom: { en: "Porygon", }, tags: [ Tag.STAGE1, ], abilities: [{ id: 600, type: AbilityType.POKEPOWER, name: { en: "Spatial Distortion", }, text: { en: "Once during your turn (before your attack), you may flip a coin. If heads, choose a Stadium card from your discard pile and put it into play. (If there's already a Stadium card in play, discard it.) This power can't be used if Dark Porygon2 is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Curve Attack", }, text: { en: "Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent's next turn. (Any other effects of attacks still happen.)", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card