import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl1-41", localId: 41, // Card informations name: { en: "Bronzong G", fr: "Archéodong ", }, hp: 90, type: [ Type.METAL, ], dexId: 437, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl1/41/low.png", fr: "https://assets.tcgdex.net/fr/pl/pl1/41/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl1/41/high.png", fr: "https://assets.tcgdex.net/fr/pl/pl1/41/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, Tag.SP, ], illustrator: { id: 90, name: "Makoto Imai" }, abilities: [{ id: 279, type: AbilityType.POKEPOWER, name: { en: "Galactic Switch", fr: "Échange galactique", }, text: { en: "Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon SP to another of your Pokémon. Then, put 2 damage counters on Bronzong . This power can't be used if Bronzong is affected by a Special Condition.", fr: "Une seule fois lors de votre tour (avant votre attaque), vous pouvez déplacer une carte Énergie attachée à 1 de vos Pokémon SP sur un autre de vos Pokémon. Ensuite, placez 2 marqueurs de dégât sur Archéodong . Ce pouvoir ne peut pas être utilisé si Archéodong est affecté par un État Spécial.", } }], attacks: [{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Psychic Pulse", fr: "Vibration psy", }, text: { en: "Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)", fr: "Inflige 10 dégâts à chacun des Pokémon de Banc de votre adversaire possédant des marqueurs de dégât. (Vous ne pouvez pas appliquer la Faiblesse et la Résistance aux Pokémon de Banc.)", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], resistances: [{ type: Type.FIRE, value: "-20" }], retreat: 3, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Platinum", code: "pl1" } } export default card