import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-19", localId: 19, // Card informations name: { en: "Golem", }, hp: 140, type: [ Type.FIGHTING, ], dexId: 76, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/19/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/19/high.png", }, }, evolveFrom: { en: "Graveler", }, tags: [ Tag.STAGE2, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Lunge Out", }, damage: 50 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Tumble Down", }, text: { en: "Discard as many Fighting Energy cards as you like from your hand. This attack does 30 damage times the number of Fighting Energy cards you discarded.", }, damage: 30 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rock Tumble", }, text: { en: "This attack's damage isn't affected by Resistance.", }, damage: 80 }], weaknesses: [{ type: Type.GRASS, value: "+30" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card