import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-30", localId: 30, // Card informations name: { en: "Sceptile", }, hp: 120, type: [ Type.GRASS, ], dexId: 254, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/30/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/30/high.png", }, }, evolveFrom: { en: "Grovyle", }, tags: [ Tag.STAGE2, ], illustrator: { id: 107, name: "Reiko Tanoue" }, abilities: [{ id: 150, type: AbilityType.POKEBODY, name: { en: "Green Breath", }, text: { en: "When you attach a Grass Energy card from your hand to Sceptile, remove 2 damage counters from Sceptile.", } }], attacks: [{ cost: [ Type.GRASS ], name: { en: "Leaf Blast", }, text: { en: "Does 20 damage times the amount of Grass Energy attached to Sceptile.", }, damage: 20 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Poison Claws", }, text: { en: "The Defending Pokémon is now Poisoned.", }, damage: 60 }], weaknesses: [{ type: Type.FIRE, value: "+30" }], resistances: [{ type: Type.WATER, value: "-20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card