import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-33", localId: 33, // Card informations name: { en: "Bronzong", }, hp: 90, type: [ Type.METAL, ], dexId: 437, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/33/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/33/high.png", }, }, evolveFrom: { en: "Bronzor", }, tags: [ Tag.STAGE1, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.METAL ], name: { en: "Wide Laser", }, text: { en: "This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hyper Beam", }, text: { en: "Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "+20" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card