import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-34", localId: 34, // Card informations name: { en: "Bronzor", }, hp: 50, type: [ Type.METAL, ], dexId: 436, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/34/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/34/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 27, name: "kawayoo" }, attacks: [{ cost: [ Type.METAL ], name: { en: "Speed Dive", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Extrasensory", }, text: { en: "If you have the same number of cards in your hand as your opponent, this attack does 30 damage plus 30 more damage.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card