import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-41", localId: 41, // Card informations name: { en: "Haunter", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 93, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/41/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/41/high.png", }, }, evolveFrom: { en: "Gastly", }, tags: [ Tag.STAGE1, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, abilities: [{ id: 297, type: AbilityType.POKEBODY, name: { en: "Hidden Poison", }, text: { en: "If Haunter is your Active Pokémon and is damaged by an opponent's attack (even if Haunter is Knocked Out), the Attacking Pokémon is now Poisoned.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Tongue Spring", }, text: { en: "Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }], weaknesses: [{ type: Type.DARKNESS, value: "+20" }], resistances: [{ type: Type.COLORLESS, value: "-20" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card