import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-50", localId: 50, // Card informations name: { en: "Wormadam Sandy Cloak", }, hp: 90, type: [ Type.FIGHTING, ], dexId: 413, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/50/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/50/high.png", }, }, evolveFrom: { en: "Burmy Sandy Cloak", }, tags: [ Tag.STAGE1, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Hang Down", }, damage: 30 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Cloak Headbutt", }, text: { en: "If you have Wormadam Trash Cloak in play, this attack does 60 damage plus 30 more damage.", }, damage: 60 }], weaknesses: [{ type: Type.FIRE, value: "+20" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card