import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-57", localId: 57, // Card informations name: { en: "Burmy Sandy Cloak", }, hp: 40, type: [ Type.GRASS, ], dexId: 412, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/57/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/57/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, abilities: [{ id: 157, type: AbilityType.POKEBODY, name: { en: "Cloak Evolution", }, text: { en: "Burmy Sandy Cloak can evolve during the turn you play it.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Tackle", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card