import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-80", localId: 80, // Card informations name: { en: "Wingull", }, hp: 40, type: [ Type.WATER, ], dexId: 278, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/80/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/80/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 25, name: "Kyoko Umemoto" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Glide", }, damage: 10 },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Slashing Strike", }, text: { en: "During your next turn, Wingull can't use Slashing Strike.", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "+10" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card