import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-AR1", localId: "AR1", // Card informations name: { en: "Arceus", fr: "Arceus", }, hp: 70, type: [ Type.DARKNESS, ], dexId: 493, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/AR1/low.png", fr: "https://assets.tcgdex.net/fr/pl/pl4/AR1/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/AR1/high.png", fr: "https://assets.tcgdex.net/fr/pl/pl4/AR1/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 27, name: "kawayoo" }, attacks: [{ cost: [ Type.DARKNESS, Type.COLORLESS ], name: { en: "Prize Count", fr: "Compteur de Récompense", }, text: { en: "If you have more Prize cards left than your opponent, this attack does 20 damage plus 60 more damage.", fr: "S'il vous reste plus de cartes Récompense qu'à votre adversaire, cette attaque inflige 20 dégâts plus 60 dégâts supplémentaires.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 1, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card