import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-SH10", localId: "SH10", // Card informations name: { en: "Bagon", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 371, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/SH10/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/SH10/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 23, name: "Naoyo Kimura" }, abilities: [{ id: 315, type: AbilityType.POKEBODY, name: { en: "Star Barrier", }, text: { en: "As long as Bagon has any Energy attached to it, Bagon has no Weakness.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Dragon Rage", }, text: { en: "Flip 2 coins. If either of them is tails, this attack does nothing.", }, damage: 40 }], weaknesses: [{ type: Type.COLORLESS, value: "+10" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card