import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl4-SH11", localId: "SH11", // Card informations name: { en: "Ponyta", }, hp: 60, type: [ Type.FIRE, ], dexId: 77, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/SH11/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/SH11/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 40, name: "Kanako Eo" }, abilities: [{ id: 315, type: AbilityType.POKEBODY, name: { en: "Star Barrier", }, text: { en: "As long as Ponyta has any Energy attached to it, Ponyta has no Weakness.", } }], attacks: [{ cost: [ Type.FIRE, Type.FIRE ], name: { en: "Blue Fire", }, text: { en: "Discard all Fire Energy attached to Ponyta.", }, damage: 50 }], weaknesses: [{ type: Type.WATER, value: "+10" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card