import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pop1-9", localId: 9, // Card informations name: { en: "Pupitar", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 247, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop1/9/low.png", }, high: { en: "https://assets.tcgdex.net/en/pop/pop1/9/high.png", }, }, evolveFrom: { en: "Larvitar", }, tags: [ Tag.STAGE1, ], illustrator: { id: 55, name: "Hisao Nakamura" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Rock Smash", }, text: { en: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "POP Series 1", code: "pop1" } } export default card