import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm1-6", localId: 6, // Card informations name: { en: "Pinsir", fr: "Scarabrute", }, hp: 110, type: [ Type.GRASS, ], dexId: 127, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/6/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/6/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/6/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/6/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 101, name: "DemizuPosuka" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Roof Fling", fr: "Lance Auvent", }, text: { en: "Flip a coin. If heads, put your opponent's Active Pokémon and all cards attached to it into your opponent's hand.", fr: "Lancez une pièce. Si c'est face, placez le Pokémon Actif de votre adversaire et toutes les cartes qui lui sont attachées dans la main de votre adversaire.", }, },{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Guillotine", fr: "Guillotine", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card