import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm1-75", localId: 75, // Card informations name: { en: "Palossand", fr: "Trépassable", }, hp: 130, type: [ Type.FIGHTING, ], dexId: 770, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/75/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/75/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/75/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/75/high.png", }, }, evolveFrom: { en: "Sandygast", fr: "Bacabouh", }, tags: [ Tag.STAGE1, ], illustrator: { id: 10, name: "Kouki Saitou" }, abilities: [{ id: 1219, type: AbilityType.TALENT, name: { en: "Wall of Sand", fr: "Muraille de Sable", }, text: { en: "This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).", fr: "Ce Pokémon subit 20 dégâts de moins provenant des attaques (après application de la Faiblesse et de la Résistance).", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Absorb Vitality", fr: "Absorb Vitalité", }, text: { en: "Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.", fr: "Soignez à ce Pokémon la même quantité de dégâts que vous avez infligée au Pokémon Actif de votre adversaire.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 4, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card