import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm10-83", localId: 83, // Card informations name: { en: "Sandshrew", fr: "Sabelette", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 27, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm10/83/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm10/83/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm10/83/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm10/83/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 89, name: "Sekio" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Collect", fr: "Collecte", }, text: { en: "Draw a card.", fr: "Piochez une carte.", }, },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rolling Tackle", fr: "Roulé-Boulé", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Unbroken Bonds", code: "sm10" } } export default card