import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm10-90", localId: 90, // Card informations name: { en: "Cubone", fr: "Osselait", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 104, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm10/90/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm10/90/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm10/90/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm10/90/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 3, name: "Mizue" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Focus Energy", fr: "Puissance", }, text: { en: "During your next turn, this Pokémon's Beat attack's base damage is 80.", fr: "Pendant votre prochain tour, les dégâts de base de l’attaque Bataille de ce Pokémon sont de 80.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Beat", fr: "Bataille", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Unbroken Bonds", code: "sm10" } } export default card